FirstAITutor

A library of learning games

Learn by doing, one short game at a time.

Push a toy car on ice, take a leaf cell apart, stack rock layers, and find out how things work.

Who's learning today?

Playing needs no account. No AI runs while you play.

What is here today

30games to play
7school subjects
0ads
0accounts needed

The number of games and subjects is counted from the game list each time the site is built.

Try one game right here.

Why did Rafi keep moving when the car stopped?

Push a toy car on ice and out in space, and a car on a road, to find out.

Rafi and a friend in the back seat of a car on a road at sunset
Open the game on its own page →

How a game teaches

Here is what a game asks you to do. Not every game has every step.

Guess firstPick what you think will happen. Your guess is saved, not marked yet.
Find out by handPush the car, take the cell apart, stack the layers, and watch what happens.
See whyMost answers come with their reason. Hints wait until you tap I'm stuck.
Say it your wayIn half the games, you explain the idea in your own words, and the game checks for the key ideas.
The map of subjects, each place a game

One map of everything you can learn

Each subject is a place on the map, and each place holds games.

StudentsOpen on the map, with the game you were playing first.
ParentsOpen on what your child learned and the list of games, with the map one tap away.
TeachersOpen on the list too, with the map one tap away.

Built on how people learn

The games use ideas from research on how people learn. Not every game uses all of them.

Guess before you are toldA guess makes you notice when the result surprises you.Predict, observe, explain · White and Gunstone, 1992
Test the wrong ideaA character says a common wrong idea, and you test it with your own hands.Conceptual change · Posner and others, 1982
A reason with the answerMost answers come with the reason.Elaborated feedback · Shute, 2008
Hints wait until you askHelp comes in steps when you ask, so you do the thinking first.Scaffolding · Wood, Bruner and Ross, 1976
Say it in your own wordsExplaining an idea in your own words helps you understand it.Self-explanation · Chi and others, 1994
Learned means more than one lucky answerIn the games that keep a record, an idea counts as learned only after the first try is right in three different cases, on two different days.Learning versus performance · Soderstrom and Bjork, 2015

How each game is made

A person and an AI write each game ahead of time. Two separate AI checkers then read the sentences we list from each game, and a game goes on this site only when each fact they find has a source that a checker has read. No AI runs while you play.

Found a mistake? Write to us at emily@keylink.io.

For parents

  • Play together, and see what your child learned in the games that keep a record, one child at a time.
  • Print the games that have a paper version and try them at the kitchen table.
  • Your child's name stays in this browser. A survey you choose to send carries your answers and how far a game got. It asks for no name.

For teachers

  • Show a game on the board, or let each student play on their own device.
  • Print the paper version of a game for class.
  • No accounts and no class setup.

What this site does not do

No adsWe show no ads and sell nothing inside the games.
No accountsNames and game records stay in this browser. A survey you choose to send carries your answers and how far a game got.
No chatbotNo AI runs while you play, and playing sends nothing to an AI.
No trackersWe set no cookies and add no tracking tools to our pages.

Ready to try a game?